AI Insights · Timothy · July 2025
Top Sandbox-like Games Performance in the US: Q2 2025
Explore the performance trends of top sandbox-like games in the US during Q2 2025, including downloads, revenue, and active users.
In the second quarter of 2025, the top sandbox-like games on a unified platform in the United States demonstrated noteworthy trends in downloads, revenue, and active users. According to data from Sensor Tower, these games showed varied performance metrics that reflect their popularity and user engagement.
Roblox by Roblox Corporation experienced a significant increase in weekly revenue, reaching around $4.2M by mid-June, and peaking at approximately $4.1M in the last week of June. Weekly downloads also saw a gradual rise, culminating in over 555K in the final week of the quarter. Meanwhile, active users grew steadily from 32.4M to a remarkable 47.1M by the end of June.
Minecraft: Dream it, Build it! from Mojang showed a decrease in weekly revenue, dropping to about $1.3M towards the end of the quarter. Downloads fluctuated slightly, ending with around 50K in the last week. Active users remained relatively stable, with a minor rise to approximately 3.5M.
One State RP: Role Play Online by CHILLBASE LTD maintained a steady weekly revenue, ending the quarter near $223K. Downloads varied, peaking at 71K in April and settling around 56K by June's end. Active users showed a slight decline, ending at just over 40K.
IMVU: Fun 3D Avatar Chat Game saw a consistent weekly revenue, closing Q2 at approximately $193K. Downloads remained stable, with slight fluctuations, ending around 23K. Active users increased significantly, reaching over 153K by the quarter's close.
ZEPETO: Avatar, Connect & Live from NAVER Z Corporation had a stable revenue pattern, ending with around $117K. Downloads saw a notable peak at 106K in the last week of June. Active users increased steadily, closing the quarter with approximately 442K.
For more insights and detailed analyses, visit Sensor Tower.